UTM ViCubeLab

Virtual, Vision and Visualization Research Lab

Our Research Interest

Learn from the top thought academia in the knowledge study. Read more

Vicubelab Computer Graphics & Visualization Section

Vicubelab Computer Graphics & Visualization Section

Research Area Virtual, Visualization and Vision Research Group (UTM VICUBELAB). The field of Computer Graphics and Multimedia was established in 1995 as part of the UTM’s effort in positioning the Faculty of Computing as the...

Vicubelab Computer Vision & Intelligent Computing Section

Vicubelab Computer Vision & Intelligent Computing Section

Speech Processing and Synthesizing Image Processing Intelligent Computing Computer Graphics Master or PhD Students to conduct a research work on Speech Processing (emotion, speech recognition and TTS) – grants / scholarship available for local. You need to be someone...

Vicubelab Interaction, HCI & Webometric Section

Vicubelab Interaction, HCI & Webometric Section

Human Computer Interaction Who are keen and passionate in Human-Computer Interaction (HCI), specifically in interaction design of physical and digital artefacts. Over the past years, many augmented physical objects are striving for natural interaction. Despite...

Timely Research Support

Fully immersive environment through Virtual Reality User Interfaces using Oculus Touch devices, Leapmotion and Depth sensors Kinect to produce natural interaction and enhance the effectiveness in interaction.

Innovative Ideas

In response to the challenge of the 4th Industrial Revolution and in line with the MoHE’s intention to Redesigning Higher Education, our mivielab team created VR classroom for students to experience the immersive learning environment.

Advanced Technology

Augmented Reality User Interfaces using fingertips real hands, multimodal interaction using gesture and speech input, AR Games using Oculus, HMD and more.

Research Collaborations

Our VicubeLab research group consists of experts with numerous research projects with a strong collaboration with MaGIC-X (Centre of Excellence on Digital Media), HITLabNZ (New Zealand), Emphatic Computing (Australia) and more.

Recent Projects

Learn from the top thought leaders in the industry.

Computer Vision

The computer Vision is the science and technology of machines that see, where see in this case means that the machine is able to extract information from an image that is necessary to solve some task. As a scientific discipline, computer vision is concerned with the theory behind artificial systems that extract information from images. The image data can take many forms, such as video sequences, views from multiple cameras, or multi-dimensional data from a medical scanner.

Computer Graphics and Visualization

Visualization today has ever-expanding applications in science, education, engineering (e.g. product visualization), interactive multimedia , medicine  etc. Typical of a visualization application is the field of computer Graphic . The invention of computer graphics may be the most important development in visualization since the invention of central perspective  in the Renaissance   period. The development of animation  also helped advance visualization.

Speech Processing

Study related to speech processing includes speech recognition, speaker verification, emotions classification, dialogue system, text to speech (TTS) and application based works related to speech signal processing.

Virtual Reality

Virtual Reality is a term that applies to computer-simulated  environments that can simulate physical presence in places in the real world, as well as in imaginary worlds. Most current virtual reality environments are primarily visual experiences, displayed either on a computer screen or through special stereoscopic displays, but some simulations include additional sensory information, such as sound through speakers or headphones.

Don't wait. Get In Touch.

If you are interested in working together, send us an inquiry and we will get back to you as soon as we can!